<div align="center">

# console

**A single binary. A chat. A trace explorer. The whole [iii](https://github.com/iii-hq) engine in your browser.**

<p>
  <a href="#install"><img alt="Install: iii worker add console" src="https://img.shields.io/badge/install-iii%20worker%20add%20console-0a84ff?style=flat-square"></a>
  <a href="../LICENSE"><img alt="License: Apache 2.0" src="https://img.shields.io/badge/license-Apache%202.0-blue.svg?style=flat-square"></a>
  <a href="https://www.rust-lang.org"><img alt="Built with Rust" src="https://img.shields.io/badge/built%20with-rust-orange?style=flat-square&logo=rust&logoColor=white"></a>
  <a href="https://react.dev"><img alt="React 19" src="https://img.shields.io/badge/react-19-149eca?style=flat-square&logo=react&logoColor=white"></a>
  <a href="https://vitejs.dev"><img alt="Vite 8" src="https://img.shields.io/badge/vite-8-646cff?style=flat-square&logo=vite&logoColor=white"></a>
</p>

</div>

<p align="center">
  <a href="https://raw.githubusercontent.com/iii-hq/workers/main/console/docs/images/console-traces.webp">
    <img src="https://raw.githubusercontent.com/iii-hq/workers/main/console/docs/images/console-traces.webp" alt="console — chat and OpenTelemetry trace explorer in a single binary" width="100%" />
  </a>
</p>

## Install

```bash
iii worker add console
```

This fetches the prebuilt binary, writes a `console:` block into `~/.iii/config.yaml`, and the engine launches the worker the next time it boots.

## Quickstart

```bash
curl -fsSL https://install.iii.dev/iii/main/install.sh | sh
iii project init iii-app && cd iii-app
iii                              # engine on ws://127.0.0.1:49134
```

```bash
# New terminal, same folder
iii worker add console          # UI + /ws proxy on :3113
open http://127.0.0.1:3113
```

The browser hits `/` for the SPA shell and upgrades `/ws` to the engine WebSocket — one origin, no CORS, no API base URL to configure.

### Bring up the chat stack

Chat runs on the [`harness`](https://github.com/iii-hq/workers/tree/main/harness) durable turn loop. Its manifest declares the whole stack as dependencies — [`session-manager`](https://github.com/iii-hq/workers/tree/main/session-manager) (the conversation store the sidebar, transcripts, and live token rendering are backed by), [`llm-router`](https://github.com/iii-hq/workers/tree/main/llm-router) (generation + the model catalog), [`context-manager`](https://github.com/iii-hq/workers/tree/main/context-manager) (the `/compact` summariser), [`approval-gate`](https://github.com/iii-hq/workers/tree/main/approval-gate) (human-in-the-loop approvals), and the provider workers — so a single command resolves and installs all of it:

```bash
iii worker add harness
```

### Add a provider key

The provider workers install with the harness, but they need credentials before any model appears — until then the model picker reads **no models** and chat won't generate. Add a key either way:

- **In the UI (recommended)** — open the model picker and use **configure anthropic** / **configure openai** to paste a key. It's written to that provider's slice of the `llm-router` configuration entry, and the catalog populates within seconds.
- **From the environment** — `llm-router` falls back to a provider's credential env var (e.g. `ANTHROPIC_API_KEY`), read in the router's own process. See [`llm-router`](https://github.com/iii-hq/workers/tree/main/llm-router#configuration) for the credential model.

Pick a model in the composer and send — the turn streams back through the harness loop.

<details>
<summary><strong>Programmatic check from the SDK</strong></summary>

```rust
use iii_sdk::{register_worker, InitOptions, TriggerRequest};
use serde_json::json;

#[tokio::main]
async fn main() -> anyhow::Result<()> {
    let iii = register_worker("ws://localhost:49134", InitOptions::default());

    let result = iii.trigger(TriggerRequest {
        function_id: "console::status".into(),
        payload: json!({}),
        action: None,
        timeout_ms: Some(5_000),
    }).await?;

    println!("{result:#?}");
    Ok(())
}
```

Returns `{ http_port, engine_url, version }` — useful for liveness and readiness probes.

</details>

## Why `console`

- **One port, one binary.** The React UI is baked into the executable with [`rust-embed`](https://docs.rs/rust-embed), and the engine WebSocket is reverse-proxied at `/ws` on the same origin. No CORS preflight, no side-car static server, no `dist/` directory to deploy. See [`src/assets.rs`](src/assets.rs) and [`src/proxy.rs`](src/proxy.rs).
- **Live engine, live UI.** Functions, models, traces, and chat sessions all stream over a single WebSocket via the iii browser SDK. Mention any registered function with `@`, switch models on the fly, and watch the trace appear in the panel next to you. See [`web/src/lib/iii-client.ts`](web/src/lib/iii-client.ts).
- **Built for production.** SIGINT *and* SIGTERM graceful shutdown (so `docker stop` and `kubectl delete` actually drain), URL credentials redacted from logs, immutable cache headers on content-hashed assets, and a fully self-contained binary with no runtime filesystem deps. See [`src/main.rs`](src/main.rs).

## Features

### Chat

A purpose-built agentic chat UI on top of [Lexical](https://lexical.dev). Lives in [`web/src/components/chat/`](web/src/components/chat).

- **Two modes** — `ask` and `agent` toggle right in the composer
- **Live model picker** — provider-grouped from `router::models::list`; static fallback (OpenAI, Anthropic, Google) when the catalog is unreachable
- **`@`-mentions** — fuzzy-search every function registered against the engine
- **`/compact` slash command** — summarises conversation history via the `context-manager` worker's `context::compact`, then persists a `compaction` custom session entry; the durable transcript is untouched — the marker renders from that entry and the summary anchors future turns
- **Attachments** — multi-file picker with text/image previews
- **Function calls** — running / pending / error cards; consecutive calls collapse to the latest and expand as one tight stack, while rich code/screenshot displays, approvals, and live calls stay visible; intermediate agent prose summarizes the completed batch; pending approvals use **approve/deny** gating (`approval::resolve`)
- **Streaming** — abortable mid-flight; live thought stream removed from the DOM on completion
- **Markdown** — GFM, code blocks with [prism-react-renderer](https://github.com/FormidableLabs/prism-react-renderer), syntax-highlighted JSON inputs and outputs
- **Conversation sidebar** — create, inline rename, delete, auto-title from the first message
- **Context-usage meter** — token estimate with warn / danger thresholds and a `/compact` nudge
- **Session ID** — copyable, deep-links every conversation into the trace explorer via `iii.session.id`
- **Persistence** — conversations, active id, last model, sidebar state — all in `localStorage`

### Traces

Full-fledged OpenTelemetry explorer over `engine::traces::*` and `engine::logs::list`. Lives in [`web/src/pages/TracesV2/`](web/src/pages/TracesV2).

- **Live timeline strip masthead** — every span streamed in real time, with a shared funnel as the volume control
- **Two detail visualizations** — lane timeline (same visual grammar as the strip) and a waterfall tree virtualized for huge traces
- **Rich filtering** — status, time presets, min/max duration, arbitrary attribute key/value pairs, debounced free-text search, saved views
- **Group by** — server-side aggregation with lazy per-group member expansion
- **Span detail tabs** — info, attributes, events, errors, OTel logs, context (baggage), links
- **Live streaming** — spans append over iii streams (`iii:devtools:*`) instead of polling; one seed read, then append

### Worktrees

The human window into the [`worktree`](https://github.com/iii-hq/workers/tree/main/worktree) worker: parallel agent checkouts, ownership, and land outcomes. Lives in [`web/src/pages/Worktrees/`](web/src/pages/Worktrees) and [`web/src/components/chat/`](web/src/components/chat). The whole surface is presence-gated: it appears only while the worktree worker is connected to the engine (the nav entry and picker tab hide; a direct `#/worktrees` hit lands on an install notice).

- **Graph page** (`#/worktrees`) — repo, worktree, and owning-session nodes from `worktree::list { include_status: true }`, refreshed live off all six `worktree::*` lifecycle trigger types (poll fallback while bindings are unavailable), with a per-worktree detail panel: branch, base, advisory dev port, clean / ahead / behind, diffstat, and the integrated marker for squash- or rebase-landed branches
- **Picker tab** — the chat working-directory picker grows a **worktrees** tab next to directory browsing: picking a managed worktree validates the path and claims it for the conversation's session; the console-made claim auto-releases when the conversation points elsewhere (best-effort; the worker's prune sweep is the durable backstop). Worktrees with a land in progress are listed but not retargetable
- **Working-dir badge** — a conversation rooted in a managed worktree shows branch, short id, dirty `*` / ahead `+n` indicators, and a lifecycle dot instead of the plain path chip; the raw path stays reachable as the tooltip
- **Live land notices** — `worktree::landed` / `worktree::land-blocked` events surface in the chat as notices (target branch and merged sha, or the block reason and conflicted files) and refresh the badge

### Memory

The human window into the [`memory`](https://github.com/iii-hq/workers/tree/main/memory) worker: named banks of always-injected markdown rules and auto-extracted memories. Lives in [`web/src/pages/Memory/`](web/src/pages/Memory). Presence-gated like Worktrees: the page appears only while the memory worker is connected (a direct `#/memory` hit lands on an install notice).

- **Bank rail** — every bank with live memory / pinned / rule counts and inline create
- **Rules tab (first)** — the bank's markdown rules as in-place editors (save appears only on edit; delete asks to confirm); the agent appends learned standing instructions to the auto-managed `learned` rule as you correct it in chat
- **Memories tab** — server-paged newest-first list with pin / edit-in-place / tombstone delete, a show-history toggle, and search that runs `memory::recall` (the ranked scorer, not a client filter)
- **Graph tab** — entity hubs with memories as spokes: level-of-detail for large banks, draggable nodes, wheel zoom/pan, click a node for an inspect card
- **Preview tab** — the whole turn before it happens: `memory::preview` composes the exact system-prompt rules section and the appended memories (ambient floor + budgets applied) for a hypothetical question, with clickable example questions from the bank's own content
- **Live** — the page re-reads off `memory::item-changed` / `memory::bank-changed` (poll fallback), so memories appear the moment they're learned
- **In chat** — a bank picker in the composer (session metadata `memory_bank`) and a memory chip on each assistant reply naming the bank, how many rules and memories fed the turn, and whether recall ran semantic; click it to expand the exact records

### Live catalogs

The composer's `@`-mentions and the model picker pull from the engine in real time.

- `engine::functions::list` — TTL-cached function list (`VITE_FUNCTIONS_LIST_CACHE_MS`, default 10s) → [`web/src/lib/functions-catalog.ts`](web/src/lib/functions-catalog.ts)
- `router::models::list` — provider-grouped model catalog, refreshed live off the `router::models::changed` trigger type → [`web/src/lib/models-catalog.ts`](web/src/lib/models-catalog.ts)

### Theming

Light and dark themes via `data-theme` + CSS custom properties. Persisted to `localStorage` with an inline init script in `index.html` to prevent flash-of-wrong-theme on first paint.

### Worker SDK surface

`console` registers a health probe for `iii worker info` smoke tests, plus the workspace functions that let an agent show the human a screen next to the conversation:

| Function | Input | Output |
|---|---|---|
| `console::status` | `{}` | `{ http_port, engine_url, version }` |
| `console::workspace::list` | `{}` | `{ tabs: [{ id, name?, columns, screens, active }], active_tab_id }` |
| `console::workspace::open` | `{ screen, activate? }` | `{ tab_id, column, placement, screens, activated }` |
| `console::workspace::close` | `{ screen }` | `{ tab_ids }` |

A screen is `chat`, `traces`, `workers`, or `ext:<page-id>` for a worker page (`ext:shell`, `ext:browser`, `ext:editor`, ...). The workspace layout is the `workspace` section of the `console` configuration entry, so every browser pointed at this engine picks the change up. `open` stays on the active tab when it already shows the screen, else switches to the tab that does, else places the screen beside chat in the active tab (adjacent empty column, any empty column, new column), else opens a fresh chat + screen tab; `placement` reports which (`existing`, `empty_column`, `new_column`, `new_tab`). It never replaces a mounted screen. `close` detaches the screen everywhere it is mounted and is idempotent. Unknown screens fail with `WORKSPACE_INVALID_SCREEN`; an unreachable configuration worker with `WORKSPACE_UNAVAILABLE`.

Defined in [`src/functions/status.rs`](src/functions/status.rs) and [`src/functions/workspace.rs`](src/functions/workspace.rs).

## Architecture

```mermaid
flowchart LR
    Browser["Browser SPA<br/>(iii-browser-sdk)"] -->|"HTTP GET /"| Console
    Browser -->|"HTTP GET /runtime"| Console
    Browser -->|"WS /ws"| Console
    Console["console binary<br/>(axum + rust-embed)"] -->|"WebSocket"| Engine["iii engine<br/>:49134"]
    Console -. "registers console::status, console::workspace::*" .-> Engine
```

`console` is a thin HTTP server. It serves the embedded SPA bundle and
runtime connection settings, hosts injected worker UI assets, and transparently
proxies `/ws` to the iii engine. The browser only ever talks to one origin.

## Configuration

### `config.yaml`

```yaml
http_port: 3113       # port the UI + /ws are served on (default: 3113)
injectable_ui: true   # kill switch for runtime-injected worker UI (default: true)
```

| Key | Default | Description |
|---|---|---|
| `http_port` | `3113` | TCP port the worker binds for `/`, `/assets/*`, and `/ws` |
| `injectable_ui` | `true` | When `false`, skips the `console:script` / `console:style` / `console:assets` trigger types, the `/ui` + `/vendor` routes, and the SPA loader (`console::ui-manifest` answers `disabled: true`) |

### CLI flags

| Flag | Default | Description |
|---|---|---|
| `--config <path>` | `./config.yaml` | Path to the YAML config |
| `--url <ws://…>` | `ws://127.0.0.1:49134` | iii engine WebSocket URL (`DEFAULT_ENGINE_URL` in [`src/config.rs`](src/config.rs)) |
| `--http-port <port>` | from config | Overrides `http_port` from the config file |
| `--manifest` | — | Print the publish manifest as JSON and exit (used by the registry pipeline) |

## Routes

| Path | Behavior |
|---|---|
| `GET /` | Embedded `index.html` (SPA shell, hash-routed client-side). `Cache-Control: no-cache, must-revalidate` |
| `GET /assets/*` | Embedded JS / CSS, content-hashed filenames. `Cache-Control: public, max-age=31536000, immutable` |
| `GET /runtime` | Runtime connection settings for the SPA, including the console worker namespace. `Cache-Control: no-store` |
| `GET /ui` | Injected-asset manifest JSON (same shape as `console::ui-manifest`). `no-cache` |
| `GET /ui/*` | Current bytes for a registered injected UI asset. `no-cache` + `ETag: "<hash>"` (304 on `If-None-Match`) |
| `GET /vendor/*` | Shared-dep ESM shims for injected scripts (react, `@iii-dev/console-ui`), generated at web build time. `no-cache` |
| `GET /ws` (Upgrade) | WebSocket upgrade; transparent proxy to `engine_url` (drops browser-originated `registertriggertype` frames; stamps `metadata.internal` on `registerfunction`) |
| anything else | `404 Not Found` |

The SPA bundle is embedded into the binary at compile time via [`rust-embed`](https://docs.rs/rust-embed) — the released `console` has no separate `dist/` directory, no side-car asset server, and no runtime filesystem dependency for the UI.

## Injectable UI

Workers extend the console at **runtime** — whole pages and function-trigger
renderers as plain React components sharing the console's React instance
(spec: `iii/tech-specs/2026-07-17-injectable-ui`). The console owns three
trigger types:

| Type id | Registered by | Carries |
|---|---|---|
| `console:script` | workers | an ESM script asset; `config.path` (e.g. `state/page.js`) is its identity — re-registering a path overrides it (hot reload) |
| `console:style` | workers | a CSS asset, applied as a `<link>` swap |
| `console:assets` | console tabs | the live-update subscription the console pushes `sync`/`set`/`delete` events to |

The trigger's `function_id` is the worker's *content function*
(`{path} → {content, content_type?}`); the console fetches over the bus,
hashes, serves from `/ui/*`, and pushes invalidations so every open tab
disposes the old module and re-imports the new one. Injected scripts default-
export `setup(host)` and register through `host.pages` (whole pages at
`#/ext/<id>`), `host.functionTriggers` (function-trigger message renderers —
injected renderers dispatch before the built-in families, so matching a
built-in id overrides it; `metadata.display` promotes the winning renderer's
rich result into the collapsed chat flow), and `host.configForms` (replace the workers-tab
form region for one configuration id; dirty/save/reset stay host-owned). A
configuration form can opt into `{ layout: 'full' }` to receive the entire
available editor width and height; contained layout remains the default.
Renders are fenced by an ErrorBoundary and scoped under
`data-iii-ui="<worker>"`. `console::ui-manifest` (internal) lists the
loadable assets. The `state` worker's `ui/` directory is the working
reference implementation of all three slot kinds.

## Tech stack

| Layer | Choice |
|---|---|
| Web server | [axum 0.7](https://github.com/tokio-rs/axum), [tokio](https://tokio.rs), [tokio-tungstenite](https://github.com/snapview/tokio-tungstenite) |
| Asset embedding | [`rust-embed` 8](https://docs.rs/rust-embed), [`mime_guess`](https://docs.rs/mime_guess) |
| Worker SDK | [`iii-sdk` 0.19.4](https://docs.rs/iii-sdk) |
| UI framework | [React 19](https://react.dev), [Vite 8](https://vitejs.dev), [TypeScript 6](https://www.typescriptlang.org) |
| Styling | [Tailwind CSS v4](https://tailwindcss.com), [Radix UI](https://www.radix-ui.com), [`class-variance-authority`](https://cva.style), [lucide-react](https://lucide.dev) |
| Editor | [Lexical 0.44](https://lexical.dev) |
| Data fetching | [TanStack Query 5](https://tanstack.com/query) |
| Trace graphs | [`@xyflow/react` 12](https://reactflow.dev) + [dagre](https://github.com/dagrejs/dagre), [TanStack Virtual](https://tanstack.com/virtual) |
| Markdown | [react-markdown](https://github.com/remarkjs/react-markdown) + [remark-gfm](https://github.com/remarkjs/remark-gfm), [prism-react-renderer](https://github.com/FormidableLabs/prism-react-renderer) |
| Browser SDK | [`iii-browser-sdk` 0.21.6](https://www.npmjs.com/package/iii-browser-sdk) |

<details>
<summary><strong>Build from source (contributors only)</strong></summary>

`cargo build` runs `pnpm install --frozen-lockfile && pnpm build` inside [`web/`](web/) automatically when the `web/dist/` bundle is missing or stale (Node + pnpm must be on `PATH`). To pre-build the bundle once and skip the embedded-asset rebuild loop:

```bash
cd web && pnpm install && pnpm build && cd ..
cargo build --release
```

Escape hatches (see [`build.rs`](build.rs)):

- `SKIP_WEB_BUILD=1` — skip the JS build step entirely; the existing `web/dist/` (if any) is embedded as-is. Useful in CI when the bundle was built in a previous stage.
- `PNPM=/path/to/pnpm` — override pnpm discovery.

Run the test suite:

```bash
cargo test                          # unit + manifest + e2e (e2e self-skips if `iii` isn't on PATH)
cd web && pnpm test                 # vitest
cd web && pnpm typecheck && pnpm lint
```

</details>

## License

Apache 2.0 — see [LICENSE](https://github.com/iii-hq/workers/blob/main/LICENSE).
